Dunroot Hollow | 03.21.09


A spirit's thought. . .

I've seen a good number of strange places during my time in the Land of the Dead but I've yet to come across anything as strange as Dunroot Hollow.



Nestled along the border of Felwood does Dunroot Hollow reside. It's quite the journey for some spirits but well worth it if you're the adventurous kind.



Mushrooms twist around everything, growing upward to bask in the warm air above, breathing in the moist humidity which give birth to their enormous size.





Those trees that happen to grow tall enough, eventually lose the fight to the larger and more aggressive fungi.



Stranger yet are those who dwell here, burrowing into the very earth to make homes for themselves, harvesting the wide variety of abundant mushrooms which grow all around.



Like the mushrooms, Spring has Sprung!

Twyll | 03.07.09


All Twylled Out!

From one idea to the next, the Land of the Dead begins to take fold based on the overall thought projection spirits bring to the realm. Each memory is accessed by the Well of Souls and becomes a projection that shape and create the Land of the Dead.



This beginning has allowed the third installment of the series to offer more creative areas and an open flow compared to Almraiven and Shadewood. The dead that roam the realm come from many other places of existence and not just the Forgotten Realms itself.



Welcome to Twyll, a projection from one of these other realms, situated on the very edge of an endless Void but still traveled across nevertheless. Such travel is made possible by airships that ride the thermal winds of the Void. These airships ride the vertical geostrophic wind to its peak, then launch outward, floating their way to the next one until they are caught in the jet stream located in the upper portion of the troposphere.



With the destruction of the portal in Shadewood, the Darkness that lingered in these parts has fled, allowing passage in the Void to resume. Captains of these airships are not very keen on testing the Void and many airships remain docked in port, nestled between aging trees, jagged cliffs and illuminated rope lines.