Knock, knock?! | 08.18.12



Sneaky little Weaver!

Who said that one needs to play a thief to move about hidden in the shadows, have a quick tongue, or unlock doors?

Members of the Auren Society of Weavers can do what is required, if such is called upon too.

Invisibility spells are just as good as hide in shadows and a quick tongue is easily overcome by the use of spells during a conversation, as seen in Almraiven and Shadewood. But what about all of those doors folks just don't want you going through?

Getting past doors that are otherwise locked by others usually calls for a thief to fiddle with the lock, shifting tumblers and unlocking the door. So, what about a member of the Auren Society of Weavers then?

Fate of the Auren introduces another system to the series, expanding on the use of spells in a conversation ... with doors.

Trying the door, you realize it is locked


The right weave can offer a means to get past such a door, but it is wise to listen before doing so, otherwise one could very well enter uninvited.

Spitting acid onto the tumblers of the lock!


Of course, not all locks are made the same. Quality does matter when using a weave on a locked door, and success is not always a sure thing. This member of the Auren Society of Weavers has stumbled across a poor quality lock.

The tumbles melt and the lock 'clicks' open!


The door is now unlocked...


Despite being well versed in this particular weave, this member of the Auren Society of Weavers didn't take the time to knock on the door to see if anyone was inside, and he enters too eagerly.

"Hey! Who are you?"


An approaching guard, spear tip pointed toward the Weaver, questions those she has been paid to protect.

Uh oh!


Staying at an inn and want to look around? Or maybe you'd rather roam the night streets after preparing a number of Acid Splash, Knock and Invisibility spells.

What about a locked shop. Dare take the chance of slipping in and stuffing a few pockets?

Well, you can, if that's your fancy.